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sonicboy112

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Day Dreaming Derpy Dev Log #6

Posted by sonicboy112 - November 24th, 2016


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Hey guys! Long time, no blog huh?

Well, since the holiday season is kickin’ off with Turkey Day in the US, I figured I should bring some treats to the table for ya’ll to munch on!

First thing’s first, if anyone has noticed from the title, I finally picked a proper name for the game!

“Day Dreaming Derpy” sounds appropriate, no?

After much deliberation and searches on Google to see whether or not the name was taken, I think it’s best to have a proper name for it when I launch the DEMO…

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Yeah, I haven’t been getting the best night’s sleep as of last month (October was out of this world I was so busy), but that’s because I’ve been working on the demo which consists of the first sections of the game. I don’t want to drop any lengths of time for the demo, but it should be a little longer and more dense with content than, let’s say a demo with just one level in it. The goal here is to introduce how the game will be paced(as much of the pace is set by the player) and how the mechanics of traversing both the Real World and the Dream World will work and how Derpy’s abilities in the dream world manifest as a result of her psyche.

Also there’s a lot of mother/daughter bonding. 

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I’ll be dropping more details on the mechanics and the DEMO later as I’m sure much of you are anxious to get back to your weekend.

Deuces, and don’t be afraid to let anyone know how much you appreciate them!


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